/* Mod: The Night Council. Retro dialog boxes and the day/night marker. */

/* day / night marker in the header */
#dayPhase {
	float: right;
	font-size: 14px;
	letter-spacing: 1px;
	cursor: default;
}

#dayPhase .glyph {
	font-size: 16px;
	margin-right: 4px;
}

body.night #dayPhase {
	opacity: 0.75;
}

/* dialog boxes for the council and the mod's events */
.eventPanel.rpg {
	width: 400px;
}

.eventPanel.rpg:after {
	border: 4px double black;
	box-shadow: none;
	top: -4px;
	left: -4px;
}

body.noMask .eventPanel.rpg:after {
	border-color: white;
}

.eventPanel.rpg .eventTitle {
	border: 2px solid black;
	padding: 0 8px;
	background-color: inherit;
	top: -14px;
	letter-spacing: 1px;
}

body.noMask .eventPanel.rpg .eventTitle {
	border-color: white;
}

.eventPanel.rpg .eventTitle:after {
	display: none;
}

.eventPanel.rpg #description {
	font-family: "Courier New", Courier, monospace;
	font-size: 13px;
	min-height: 90px;
}

.eventPanel.rpg #buttons {
	clear: both;
}

.rpgSpeaker {
	float: left;
	margin: 0 14px 8px 0;
	text-align: center;
}

.rpgSpeaker canvas.portrait {
	display: block;
	border: 2px solid;
	image-rendering: pixelated;
	image-rendering: crisp-edges;
}

.rpgName {
	margin-top: 4px;
	font-size: 11px;
	letter-spacing: 1px;
}

.rpgCursor {
	animation: rpgBlink 0.8s steps(1) infinite;
}

@keyframes rpgBlink {
	50% { opacity: 0; }
}
